As any major awards ceremony approaches, one notices a demand for the addition fresh award types to honor underappreciated efforts and satisfy the spirits of fans dedicated to specific genres.
A fellow writer made the case supporting a scary games classification. That would rule. Equally deserving are strategy board titles, which is a passionate advocate's mission. But they will have to forgive me if I try to elbow in front just as with other dedicated enthusiasts, I possess a compelling case backing this proposal stands as crucial above others. This is the request: It's essential to create a category for puzzle games.
The Genre Classification Challenge
Categorizing art by genre defies precise measurement; it remains highly personal, and it will always spark debates concluding with vague boundaries. It's understandable that film award organizations don’t do it. But it is a necessary evil within the realm of interactive entertainment, which are so diverse they barely qualify one unified medium.
For the full spectrum of achievement in video games to gain proper attention, and to ensure all game types to have a chance for representation, classification by type becomes crucial.
Existing Game Classification System
The major gaming awards currently feature classifications covering Action, Adventure-action titles, Role-Playing, Fighting, Simulation and strategy titles, and Sports/Racing games. Between them, these classifications successfully include many game types, and you can find room for numerous titles.
Not so for puzzle games. There’s simply nowhere for their placement. Think about these recent excellent titles, all very different: structural challenges in a particular game, intense tile-matching of another game, engaging interpersonal challenges in another game. Where could they possibly go between these six categories? Simply put, no category fits.
Acknowledgment Issues
There are dozens excellent brain-teasers published annually that have no home at major award shows, unless they happen to qualify award groups including Mobile Game, VR/AR Game, or the extremely competitive independent game categories.
- An iconic brain-teaser wasn’t nominated in any category in 2014
- A different innovative game received no nominations that year
- Popular arranging title received no acknowledgment in 2021
- Just some puzzle games barely qualified for niche award types
Importance of Logic Titles
Commonly they're small games, yet the craft behind logic titles carries substantial weight. Iconic mobile puzzle games count as most popular titles worldwide continuing this trend for many years.
The famous puzzle experience challenges popular creative games for the title of best-selling game of all time; it’s also in the running as greatest title ever. Puzzle games are foundational to the art of video games, and engaging across multiple categories.
Recommendation and Reasoning
Puzzle games wouldn’t have this problem. It would be easy to populate five nominees with fascinating, diverse, deserving games each ceremony simply — actually, with challenge, because you’d have to leave so many good games out.
To emphasize again, these are games that otherwise have no home during prominent ceremonies. Brain-teaser creators are working at the hard edge interactive creation, producing among essential manifestations of gaming itself. Comparable to cinema stunt performers, they deserve recognition. Let’s not keep them waiting 35 years.